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(Points of Interest in Isandor)
 
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=== Overview ===
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[[Category:NeedEdits]]
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== World Map ==
'''Hellan'''
 
  
Two very large islands stand in the middle of a great ocean. One side, Hellan, is ruled by the [[Confederacy]], which is an alliance of humans, dwarves, and elves. The Confederacy is very old, and the alliance is fragile. Factional disputes between member races are common, particularly between elves and dwarves. Humanity is the glue that holds the confederacy together.
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[[File:ILISARA MAP.png|781px|left|A world map of Ilisara.]]
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Try the [[Geopolitics]] page for a geopolitical map of territories.
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== Capital Cities ==
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'''[[Thrain]]''' - Human capital
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'''[[Vestia]]''' - Sun Elf capital
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'''[[Snowpeak]]''' - Dwarven capital
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'''[[Kragmar]]''' - Orcish capital
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'''[[Thes]]''' - Orcish religious capital
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----
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'''[[Rivelin]]''' - Wood Elf capital
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'''[[Winterheart]]''' - Dark Elf capital
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----
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== Forts and Outposts ==
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===== Elvish =====
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[[Enfelar Retreat]] - Northernmost bastion against the orcs, and a stunning island retreat
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[[Fort Hope]] - Human-shared fort in northern Vestia
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[[Enmore]] - Western fort meant to hold open a route to southern Hellan and serve as an exploratory outpost for the open ocean
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[[Arelas]] - Southern military fort built to secure the border between Hellan and Isandor
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----
  
Halflings are notably missing from the leadership of the Confederacy -- causing minor rebellions from time to time. In general, the Halflings have had to become increasingly reclusive in order to escape the oppression of the Confederacy. Most Halflings that exist within the Confederacy's major cities, towns, and roads are thieves and outlaws by necessity. They live in a safe-haven within the Hidden Valley, unbeknownst to the Confederacy.
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===== Dwarvish =====
 
'''Isandor'''
 
  
The other island, Isandor, is in open war with the Confederacy, ruled by the [[Orcish Warlords]]. Their nation is a barbaric tribal system, with the largest alpha tribe dominating the lesser tribes by sheer force of will. In their culture, their greatest warrior is the leader of their people. The lands ruled by the Orcs is inhospitable, an aftermath of a long drawn out internal war that was only stopped by necessity when a large volcano erupted on the island. The terrain varies between desert, volcanic, and a few grasslands.
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[[Fort Dunhildr]] - Major source of food and supplies for the dwarvish capital
  
There are a few species of animaloids on Isandor. Most of them were conquered long ago, and serve alongside the orcs within their tribal system. Despite the Orcish Warlords’ ruthless warlike nature, they are far less prejudiced against races than the Confederacy because they value strength and tradition above birthright.
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[[Fort Redfern]] - Human-shared fort on the edge of wood elf territory
  
=== World Map ===
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[[Fort Regbolar]] - Claims dominance over southern Hellan for the dwarves
  
[[File:ILISARA MAP.png|781px|left|A world map of Ilisara.]]
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[[Fort Burmos]] - A bastion against orcish forces in the south
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----
  
=== Map Key ===
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===== Human =====
  
'''Capitals'''
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[[Fort Victory]] - Most forts are shared with humans, but this one is entirely run by the humans themselves. It is poised in southern Hellan as a guard against orcish incursions
  
:'''[[Thrain]]''' - Human capital
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----
  
:'''[[Vestia]]''' - Sun Elf capital
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===== Orcish =====
  
:'''[[Snowpeak]]''' - Dwarven capital
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[[Kong'mah]] - The southern orcish fort, from which most offensives are launched
  
:'''[[Kragmar]]''' - Orcish capital
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[[Rek'thul]] - The norther orcish fort, clinging to what little habitable land is left
  
:'''[[Thes]]''' - Orcish religious capital
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== Towns and Settlements ==
 
'''Forts'''
 
  
:Purple - Human forts
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[[Aramfel]] - A small wood elf village just inside the Redleaf Woods.
  
:Yellow - Sun Elf forts
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[[Kis'thena]] - An elven settlement set in the past. Has been destroyed in modern-day Ilisara.
  
:Blue - Dwarven forts
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[[Hearthglen]] - A human/dwarven town famous for its mead.
  
:Red - Orcish forts
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[[Riverbook]] - A town with a library, blacksmith, market, inn, and leatherworker/tailor services. Most of Thornwall's inhabitants moved here after Thornwall burnt down.
  
=== Points of Interest in Isandor ===
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[[Thornwall]] - Jard's hometown. Thornwall was destroyed in a mysterious fire. It's burnt ruins are still intact. In the center of town is a cathedral to Anashta.
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----
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== Points of Interest in Isandor ==
  
 
'''[[Mok'gram]]''' - A volcano at the heart of Isandor that has the power to destroy [[Tears of Esk]]
 
'''[[Mok'gram]]''' - A volcano at the heart of Isandor that has the power to destroy [[Tears of Esk]]
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'''[[Terenar Woods]]''' - This northern forest used to belong to the [[Sun Elves]], but has been secured by the Orcish Warlords. The elves would like to reclaim them, but their efforts have proven futile so far
 
'''[[Terenar Woods]]''' - This northern forest used to belong to the [[Sun Elves]], but has been secured by the Orcish Warlords. The elves would like to reclaim them, but their efforts have proven futile so far
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=== Points of Interest in Hellan ===
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== Points of Interest in Hellan ==
  
 
'''[[The Dark Forest]]''' - Just south of the Sun Elf capital, Vestia, lies the Dark Forest. Sun Elves banish lawbreaking citizens to these woods which are filled with monsters
 
'''[[The Dark Forest]]''' - Just south of the Sun Elf capital, Vestia, lies the Dark Forest. Sun Elves banish lawbreaking citizens to these woods which are filled with monsters
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'''[[The Forgotten Woods]]''' - Secretly, Sun Elves use the fairy rings in these woods to travel between the [[Dark Forest]] and Forgotten Woods. The Sun Elves have used this to move troops to the southern area of Ilisara, though it is dangerous as both forests are filled with monsters
 
'''[[The Forgotten Woods]]''' - Secretly, Sun Elves use the fairy rings in these woods to travel between the [[Dark Forest]] and Forgotten Woods. The Sun Elves have used this to move troops to the southern area of Ilisara, though it is dangerous as both forests are filled with monsters
  
=== Other Points of Interest ===
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== Other Points of Interest ==
  
 
'''[[The Veil]]''' - A mystical, ever-present mist (think Bermuda Triangle) in the center of the inland ocean. It is said to be the deathplace of [[Esk]]. The Veil is highly volatile and highly magical; most people avoid it. The Veil is a place where Ilisara bleeds into other worlds. Sometimes denizens of other worlds penetrate the Veil and appear in Ilisara.
 
'''[[The Veil]]''' - A mystical, ever-present mist (think Bermuda Triangle) in the center of the inland ocean. It is said to be the deathplace of [[Esk]]. The Veil is highly volatile and highly magical; most people avoid it. The Veil is a place where Ilisara bleeds into other worlds. Sometimes denizens of other worlds penetrate the Veil and appear in Ilisara.

Latest revision as of 11:02, 6 June 2019

World Map

A world map of Ilisara.

Try the Geopolitics page for a geopolitical map of territories.

Capital Cities

Thrain - Human capital

Vestia - Sun Elf capital

Snowpeak - Dwarven capital

Kragmar - Orcish capital

Thes - Orcish religious capital


Rivelin - Wood Elf capital

Winterheart - Dark Elf capital


Forts and Outposts

Elvish

Enfelar Retreat - Northernmost bastion against the orcs, and a stunning island retreat

Fort Hope - Human-shared fort in northern Vestia

Enmore - Western fort meant to hold open a route to southern Hellan and serve as an exploratory outpost for the open ocean

Arelas - Southern military fort built to secure the border between Hellan and Isandor


Dwarvish

Fort Dunhildr - Major source of food and supplies for the dwarvish capital

Fort Redfern - Human-shared fort on the edge of wood elf territory

Fort Regbolar - Claims dominance over southern Hellan for the dwarves

Fort Burmos - A bastion against orcish forces in the south


Human

Fort Victory - Most forts are shared with humans, but this one is entirely run by the humans themselves. It is poised in southern Hellan as a guard against orcish incursions


Orcish

Kong'mah - The southern orcish fort, from which most offensives are launched

Rek'thul - The norther orcish fort, clinging to what little habitable land is left

Towns and Settlements

Aramfel - A small wood elf village just inside the Redleaf Woods.

Kis'thena - An elven settlement set in the past. Has been destroyed in modern-day Ilisara.

Hearthglen - A human/dwarven town famous for its mead.

Riverbook - A town with a library, blacksmith, market, inn, and leatherworker/tailor services. Most of Thornwall's inhabitants moved here after Thornwall burnt down.

Thornwall - Jard's hometown. Thornwall was destroyed in a mysterious fire. It's burnt ruins are still intact. In the center of town is a cathedral to Anashta.


Points of Interest in Isandor

Mok'gram - A volcano at the heart of Isandor that has the power to destroy Tears of Esk


The Great Plains - Grassland in Isandor, populated by tribes of warring Orcish Warlords and violent centaurs


Bogmire - A giant swamp in Isandor bordered by the Sufros Jungle


Sufros Jungle - Cloying, choking vines and suffocating undergrowth form the jungle that the Orcish capital is built in


Dread Wastes - Hostile desert with one muddy, almost-dry river streaking through its center


Terenar Woods - This northern forest used to belong to the Sun Elves, but has been secured by the Orcish Warlords. The elves would like to reclaim them, but their efforts have proven futile so far


Points of Interest in Hellan

The Dark Forest - Just south of the Sun Elf capital, Vestia, lies the Dark Forest. Sun Elves banish lawbreaking citizens to these woods which are filled with monsters


Forest of Thrain - The humans were allotted this forest by the Sun Elves to use as a resource to build their capital. It is about half the size it once was, in the process of being regrown


Mountains of Thrain - The Dwarves ceded this less-frigid area of their mountains to the humans so that the humans could access its spring water and minerals to build their society


Snowfell Mountains - The coldest place in Ilisara. The Dwarves call these mountains their home


Winterheart - The Dark Elf capital. Beneath it lies the Dark Dwarf capital


Redleaf Woods - Wood Elf territory


Hidden Valley - Halfling territory


Redleaf Thicket - Inhabited by Dwarves and humans


The Forgotten Woods - Secretly, Sun Elves use the fairy rings in these woods to travel between the Dark Forest and Forgotten Woods. The Sun Elves have used this to move troops to the southern area of Ilisara, though it is dangerous as both forests are filled with monsters

Other Points of Interest

The Veil - A mystical, ever-present mist (think Bermuda Triangle) in the center of the inland ocean. It is said to be the deathplace of Esk. The Veil is highly volatile and highly magical; most people avoid it. The Veil is a place where Ilisara bleeds into other worlds. Sometimes denizens of other worlds penetrate the Veil and appear in Ilisara.