Contents
World Map
Capital Cities
Thrain - Human capital
Vestia - Sun Elf capital
Snowpeak - Dwarven capital
Kragmar - Orcish capital
Thes - Orcish religious capital
Points of Interest in Isandor
Mok'gram - A volcano at the heart of Isandor that has the power to destroy Tears of Esk
The Great Plains - Grassland in Isandor, populated by tribes of warring Orcish Warlords and violent centaurs
Bogmire - A giant swamp in Isandor bordered by the Sufros Jungle
Sufros Jungle - Cloying, choking vines and suffocating undergrowth form the jungle that the Orcish capital is built in
Dread Wastes - Hostile desert with one muddy, almost-dry river streaking through its center
Terenar Woods - This northern forest used to belong to the Sun Elves, but has been secured by the Orcish Warlords. The elves would like to reclaim them, but their efforts have proven futile so far
Points of Interest in Hellan
The Dark Forest - Just south of the Sun Elf capital, Vestia, lies the Dark Forest. Sun Elves banish lawbreaking citizens to these woods which are filled with monsters
Forest of Thrain - The humans were allotted this forest by the Sun Elves to use as a resource to build their capital. It is about half the size it once was, in the process of being regrown
Mountains of Thrain - The Dwarves ceded this less-frigid area of their mountains to the humans so that the humans could access its spring water and minerals to build their society
Snowfell Mountains - The coldest place in Ilisara. The Dwarves call these mountains their home
Winterheart - The Dark Elf capital. Beneath it lies the Dark Dwarf capital
Redleaf Woods - Wood Elf territory
Hidden Valley - Halfling territory
Redleaf Thicket - Inhabited by Dwarves and humans
The Forgotten Woods - Secretly, Sun Elves use the fairy rings in these woods to travel between the Dark Forest and Forgotten Woods. The Sun Elves have used this to move troops to the southern area of Ilisara, though it is dangerous as both forests are filled with monsters
Other Points of Interest
The Veil - A mystical, ever-present mist (think Bermuda Triangle) in the center of the inland ocean. It is said to be the deathplace of Esk. The Veil is highly volatile and highly magical; most people avoid it. The Veil is a place where Ilisara bleeds into other worlds. Sometimes denizens of other worlds penetrate the Veil and appear in Ilisara.
Towns and Settlements
Aramfel - A small wood elf village just inside the Redleaf Woods.
Hearthglen - A human/dwarven town famous for its mead.
Riverbook - A town with a library, blacksmith, market, inn, and leatherworker/tailor services. Most of Thornwall's inhabitants moved here after Thornwall burnt down.
Thornwall - Jard's hometown. A human town that was destroyed in a mysterious fire. It's burnt ruins are still intact.