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[[File: IlisaraRules.png]] | [[File: IlisaraRules.png]] | ||
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Historically, blacksmiths have played a number of other roles, including farrier, wainwright and wheelwright. They shape weapons, armor, and other items out of iron and steel. Metalworkers specializing in bronze or copper are sometimes referred to as "redsmiths", and those that work with tin or pewter (or who finish and polish metal goods in general) are known as "whitesmiths”. | Historically, blacksmiths have played a number of other roles, including farrier, wainwright and wheelwright. They shape weapons, armor, and other items out of iron and steel. Metalworkers specializing in bronze or copper are sometimes referred to as "redsmiths", and those that work with tin or pewter (or who finish and polish metal goods in general) are known as "whitesmiths”. | ||
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<tr> | <tr> | ||
<th>Heavy Armor</th> | <th>Heavy Armor</th> | ||
− | <th> | + | <th>Reagents</th> |
+ | <th>Crafting Cost (Common Reagents)</th> | ||
+ | <th>Common Selling Price</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Boots</td> | <td>Boots</td> | ||
<td>4 Metal, 2 Leather</td> | <td>4 Metal, 2 Leather</td> | ||
+ | <td>30 gold</td> | ||
+ | <td>60 gold</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Chestpiece</td> | <td>Chestpiece</td> | ||
<td>8 Metal, 4 Leather</td> | <td>8 Metal, 4 Leather</td> | ||
+ | <td>70 gold</td> | ||
+ | <td>140 gold</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Gauntlets (2)</td> | <td>Gauntlets (2)</td> | ||
<td>4 Metal, 2 Leather</td> | <td>4 Metal, 2 Leather</td> | ||
+ | <td>30 gold</td> | ||
+ | <td>60 gold</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Legpiece</td> | <td>Legpiece</td> | ||
<td>6 Metal, 4 Leather</td> | <td>6 Metal, 4 Leather</td> | ||
+ | <td>50 gold</td> | ||
+ | <td>100 gold</td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
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<tr> | <tr> | ||
<th>Weapons and Shields</th> | <th>Weapons and Shields</th> | ||
− | <th> | + | <th>Common Selling Price</th> |
+ | <th>Craftable By<br></th> | ||
+ | <th>Crafting Cost (Common Reagents)</th> | ||
+ | <th>Common Crafting Cost (Gold)</th> | ||
<th>Optional Number of Gemstones</th> | <th>Optional Number of Gemstones</th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Dagger / Knife</td> | <td>Dagger / Knife</td> | ||
+ | <td>20 gold</td> | ||
+ | <td>Blacksmith</td> | ||
<td>1 Metal, 1 Leather</td> | <td>1 Metal, 1 Leather</td> | ||
+ | <td><br>10 gold</td> | ||
<td>1</td> | <td>1</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Great Sword</td> | <td>Great Sword</td> | ||
+ | <td>80 gold</td> | ||
+ | <td>Blacksmith</td> | ||
<td>6 Metal, 2 Leather</td> | <td>6 Metal, 2 Leather</td> | ||
+ | <td>40 gold</td> | ||
<td>3</td> | <td>3</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Long Sword</td> | <td>Long Sword</td> | ||
+ | <td>50 gold</td> | ||
+ | <td>Blacksmith</td> | ||
<td>4 Metal, 1 Leather</td> | <td>4 Metal, 1 Leather</td> | ||
+ | <td>25 gold</td> | ||
<td>1</td> | <td>1</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Mace / Hammer / Axe</td> | <td>Mace / Hammer / Axe</td> | ||
+ | <td>40 gold</td> | ||
+ | <td>Blacksmith</td> | ||
<td>3 Metal, 1 Leather</td> | <td>3 Metal, 1 Leather</td> | ||
+ | <td>20 gold</td> | ||
<td>0</td> | <td>0</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Riot Shield</td> | <td>Riot Shield</td> | ||
+ | <td>80 gold</td> | ||
+ | <td>Blacksmith</td> | ||
<td>5 Metal, 3 Leather</td> | <td>5 Metal, 3 Leather</td> | ||
+ | <td>40 gold<br></td> | ||
<td>0</td> | <td>0</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Short Sword</td> | <td>Short Sword</td> | ||
+ | <td>40 gold</td> | ||
+ | <td>Blacksmith</td> | ||
<td>3 Metal, 1 Leather</td> | <td>3 Metal, 1 Leather</td> | ||
+ | <td>20 gold</td> | ||
<td>1</td> | <td>1</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Small Plate Shield</td> | <td>Small Plate Shield</td> | ||
+ | <td>30 gold</td> | ||
+ | <td>Blacksmith</td> | ||
<td>2 Metal, 1 Leather</td> | <td>2 Metal, 1 Leather</td> | ||
+ | <td>15 gold</td> | ||
<td>0</td> | <td>0</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Tower Shield</td> | <td>Tower Shield</td> | ||
+ | <td>60 gold</td> | ||
+ | <td>Blacksmith</td> | ||
<td>4 Metal, 2 Leather</td> | <td>4 Metal, 2 Leather</td> | ||
+ | <td>30 gold</td> | ||
<td>0</td> | <td>0</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>War Hammer / War Axe</td> | <td>War Hammer / War Axe</td> | ||
+ | <td>80 gold</td> | ||
+ | <td>Blacksmith</td> | ||
<td>6 Metal, 2 Leather</td> | <td>6 Metal, 2 Leather</td> | ||
+ | <td>40 gold</td> | ||
<td>2</td> | <td>2</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>War Staff</td> | <td>War Staff</td> | ||
+ | <td>70 gold</td> | ||
+ | <td>Blacksmith</td> | ||
<td>4 Metal, 3 Leather</td> | <td>4 Metal, 3 Leather</td> | ||
+ | <td>35 gold</td> | ||
<td>4</td> | <td>4</td> | ||
</tr> | </tr> | ||
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<tr> | <tr> | ||
<th>Misc Items</th> | <th>Misc Items</th> | ||
− | <th>Selling Price</th> | + | <th>Common Selling Price</th> |
<th>Craftable By</th> | <th>Craftable By</th> | ||
− | <th>Crafting Cost (Reagents)</th> | + | <th>Crafting Cost (Common Reagents)</th> |
<th>Crafting Cost (Gold)</th> | <th>Crafting Cost (Gold)</th> | ||
<th>Description</th> | <th>Description</th> | ||
</tr> | </tr> | ||
+ | |||
+ | <tr> | ||
+ | <td>Anvil</td> | ||
+ | <td>150 gold</td> | ||
+ | <td>Blacksmith</td> | ||
+ | <td>15 metal</td> | ||
+ | <td>75 gold</td> | ||
+ | <td>Allows creation of metal items.</td> | ||
+ | </tr> | ||
+ | |||
<tr> | <tr> | ||
<td>Climbing Pick</td> | <td>Climbing Pick</td> | ||
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<td>20 gold</td> | <td>20 gold</td> | ||
<td>All mounts require horseshoes to move at their regular overland speed (DM discretion). Horseshoes made of Rare metals cost 400 gold and mounts who wear them can move at 2x their normal overland travel speed. Horseshoes made of Epic metals cost 1,200 gold and mounts who wear them can move at 4x their normal overland travel speed.</td> | <td>All mounts require horseshoes to move at their regular overland speed (DM discretion). Horseshoes made of Rare metals cost 400 gold and mounts who wear them can move at 2x their normal overland travel speed. Horseshoes made of Epic metals cost 1,200 gold and mounts who wear them can move at 4x their normal overland travel speed.</td> | ||
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</table> | </table> |
Latest revision as of 13:11, 15 June 2019
Historically, blacksmiths have played a number of other roles, including farrier, wainwright and wheelwright. They shape weapons, armor, and other items out of iron and steel. Metalworkers specializing in bronze or copper are sometimes referred to as "redsmiths", and those that work with tin or pewter (or who finish and polish metal goods in general) are known as "whitesmiths”.
In Ilisara, blacksmiths often worship Duros, divine forgemaster and patron of the dwarves.
Blacksmithing Reagents
Blacksmiths use Leather and Metal to create their crafts. Use your imagination — if there’s an RP reason your character ought to be able to make something specific, come up with a recipe for it.
- Common materials cost 5 gold apiece
- Rare materials cost 50 gold apiece
- Epic materials cost 150 gold apiece
Crafting Time
Blacksmiths must have a Blacksmithing kit and work, undisturbed, for 2 or more hours to create items. Some take longer than others (DM discretion). All blacksmithing items require an anvil and a very hot fire or forge to be crafted. Anvils can be created by Artisans.
Notably, when Blacksmiths create weapons, at the time of the weapon’s forging the weapon can have gemstones embedded inside of it by an Enchanter. Gemstones allow weapons to have special enhanced properties. The number of gemstones that may be embedded vary by weapon. Gemstones cannot be embedded inside of a weapon that has already been forged.
Craftable Items
Blacksmiths can create heavy armor (plate, ringmail, chainmail, and splint). They can also forge weapons and horseshoes.
Heavy Armor | Reagents | Crafting Cost (Common Reagents) | Common Selling Price |
---|---|---|---|
Boots | 4 Metal, 2 Leather | 30 gold | 60 gold |
Chestpiece | 8 Metal, 4 Leather | 70 gold | 140 gold |
Gauntlets (2) | 4 Metal, 2 Leather | 30 gold | 60 gold |
Legpiece | 6 Metal, 4 Leather | 50 gold | 100 gold |
Weapons and Shields | Common Selling Price | Craftable By |
Crafting Cost (Common Reagents) | Common Crafting Cost (Gold) | Optional Number of Gemstones |
---|---|---|---|---|---|
Dagger / Knife | 20 gold | Blacksmith | 1 Metal, 1 Leather | 10 gold |
1 |
Great Sword | 80 gold | Blacksmith | 6 Metal, 2 Leather | 40 gold | 3 |
Long Sword | 50 gold | Blacksmith | 4 Metal, 1 Leather | 25 gold | 1 |
Mace / Hammer / Axe | 40 gold | Blacksmith | 3 Metal, 1 Leather | 20 gold | 0 |
Riot Shield | 80 gold | Blacksmith | 5 Metal, 3 Leather | 40 gold |
0 |
Short Sword | 40 gold | Blacksmith | 3 Metal, 1 Leather | 20 gold | 1 |
Small Plate Shield | 30 gold | Blacksmith | 2 Metal, 1 Leather | 15 gold | 0 |
Tower Shield | 60 gold | Blacksmith | 4 Metal, 2 Leather | 30 gold | 0 |
War Hammer / War Axe | 80 gold | Blacksmith | 6 Metal, 2 Leather | 40 gold | 2 |
War Staff | 70 gold | Blacksmith | 4 Metal, 3 Leather | 35 gold | 4 |
Misc Items | Common Selling Price | Craftable By | Crafting Cost (Common Reagents) | Crafting Cost (Gold) | Description |
---|---|---|---|---|---|
Anvil | 150 gold | Blacksmith | 15 metal | 75 gold | Allows creation of metal items. |
Climbing Pick | 20 gold | Blacksmith | 2 metal | 10 gold | Climbing picks can be used to climb up vertical walls and obstacles. Add +5 to any Strength checks made to climb using Climbing Picks. |
Grappling Hook | 40 gold | Blacksmith | 2 metal + Rope | 20 gold | When tied to the end of a rope, a grappling hook can secure the rope to a battlement, window ledge, tree limb, or other protrusion. |
Horseshoes (set of 4) | 40 gold | Blacksmith | 4 metal | 20 gold | All mounts require horseshoes to move at their regular overland speed (DM discretion). Horseshoes made of Rare metals cost 400 gold and mounts who wear them can move at 2x their normal overland travel speed. Horseshoes made of Epic metals cost 1,200 gold and mounts who wear them can move at 4x their normal overland travel speed. |