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Basic Rules

IlisaraRules.png

Rules Index

For quick and easy access to all of the Ilisara RPG rules, refer to this list!


Basic Rules


Three Golden Rules

  • Rules Are Guidelines
  • Dice Checks
  • Always Round Down

Combat

  • Rounds
  • Initiative
  • Fleeing and Movement
  • Attacking and Defending
  • Mounted Combat
  • Large-scale Combat

Status Conditions

  • Advantage and Disadvantage
  • In-Combat Status Conditions
  • Falling and Falling Damage

Using Skills

  • Skill Challenges
  • Stealth
  • Social Interaction

Injury and Death

  • Lingering Injuries
  • Death and Resurrection

Rest and Recovery

 


Character Creation


Character Attributes

  • Strength, Stamina, Dexterity, Intelligence, Charisma, Arcana
  • Hit Points, Perception, Movement Speed, Defense, Attack

Character Skills

Character Passives

Character Abilities

  • Basic Attack
  • Tier Abilities
  • Classes

Character Progression (Leveling Up)

  • Example Characters

Basic Equipment

  • Durability
  • Armor
  • Weapons
  • Shields

Other Equipment

  • Combat Consumables
  • Poisons
  • Potions
  • Mundane Adventuring Gear

Professions

  • Artisan, Alchemist, Blacksmith, Enchanter, Tailor, and more
  • Reagents

 


Special Rules


Cantrips

Companions

Level 10 Perks

Paragon Paths

DM Tools

Ability Compendium

All abilities created by previous players and approved by previous DMs can be found in the Ability Compendium. Use them as a reference to create your own abilities!

Item Compendium

All items created by previous players and approved by previous DMs can be found in the Item Compendium. Use them as a reference to create your own items!

Stat Blocks

Monsters, mounts, and other non-player entities have hit points, defenses, attacks and more! The Stat Blocks page serves as a compendium of non-player entities that DMs can reference.

Premade Encounters

The Premade Encounters page lists ready-made parties of common enemies for the DM to tweak. They are tuned for various character levels.