Contents
Rules Index
For quick and easy access to all of the Ilisara RPG rules, refer to this list!
Basic Rules
- Rules Are Guidelines
- Dice Checks
- Always Round Down
- Rounds
- Initiative
- Fleeing and Movement
- Attacking and Defending
- Mounted Combat
- Large-scale Combat
- Advantage and Disadvantage
- In-Combat Status Conditions
- Falling and Falling Damage
- Skill Challenges
- Stealth
- Social Interaction
- Lingering Injuries
- Death and Resurrection
Character Creation
- Strength, Stamina, Dexterity, Intelligence, Charisma, Arcana
- Hit Points, Perception, Movement Speed, Defense, Attack
- Basic Attack
- Tier Abilities
- Classes
Character Progression (Leveling Up)
- Example Characters
- Durability
- Armor
- Weapons
- Shields
- Combat Consumables
- Poisons
- Potions
- Mundane Adventuring Gear
- Artisan, Alchemist, Blacksmith, Enchanter, Tailor, and more
- Reagents
Special Rules
DM Tools
Ability Compendium
All abilities created by previous players and approved by previous DMs can be found in the Ability Compendium. Use them as a reference to create your own abilities!
Item Compendium
All items created by previous players and approved by previous DMs can be found in the Item Compendium. Use them as a reference to create your own items!
Stat Blocks
Monsters, mounts, and other non-player entities have hit points, defenses, attacks and more! The Stat Blocks page serves as a compendium of non-player entities that DMs can reference.
Premade Encounters
The Premade Encounters page lists ready-made parties of common enemies for the DM to tweak. They are tuned for various character levels.