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Difference between revisions of "Rest and Recovery"

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Res
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=== Regaining Hit Points ===
 
=== Regaining Hit Points ===
  
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As soon as combat ends, your Tier Abilities all "recharge" and you can immediately use them for the next combat encounter. Read more about Tier Abilities on the [[Character Abilities]] page.
 
As soon as combat ends, your Tier Abilities all "recharge" and you can immediately use them for the next combat encounter. Read more about Tier Abilities on the [[Character Abilities]] page.
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=== Exhaustion ===
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Environmental hazards, such as starvation, not taking rests, or the long-­term effects of freezing or scorching temperatures can lead to a special condition called exhaustion. Exhaustion is measured in six levels.
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<table>
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  <tr>
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    <th>Exhaustion Level</th>
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    <th>Effect</th>
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  </tr>
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  <tr>
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    <td>1</td>
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    <td>Disadvantage on Ability Checks</td>
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  </tr>
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  <tr>
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    <td>2</td>
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    <td>Speed halved</td>
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  </tr>
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  <tr>
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    <td>3</td>
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    <td>Disadvantage on Attack rolls and Saving Throws</td>
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  </tr>
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  <tr>
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    <td>4</td>
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    <td>Hit point maximum halved</td>
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  </tr>
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  <tr>
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    <td>5</td>
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    <td>Speed reduced to 0</td>
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  </tr>
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  <tr>
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    <td>6</td>
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    <td>Death</td>
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  </tr>
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</table>
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If an already exhausted creature suffers another effect that causes exhaustion, its current level of exhaustion goes up. A creature suffers the effect of its current level of exhaustion as well as all lower levels. For example, a creature suffering level 2 exhaustion has its speed halved and has disadvantage on Ability Checks.
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An effect that removes exhaustion reduces its level as specified in the effect’s description, with all exhaustion Effects ending if a creature’s exhaustion level is reduced below 1. Finishing a rest reduces a creature’s exhaustion level by 1.

Revision as of 21:46, 23 February 2019

Res

Regaining Hit Points

In-combat, you can regain hit points from a magical healing spell or a healing potion.

Out-of-combat, you can regain hit points from resting. You must eat some food/water and sleep for at least 6 hours to rest. A rest allows you to regain 50% of your hit point total.

Ability Usage

As soon as combat ends, your Tier Abilities all "recharge" and you can immediately use them for the next combat encounter. Read more about Tier Abilities on the Character Abilities page.

Exhaustion

Environmental hazards, such as starvation, not taking rests, or the long-­term effects of freezing or scorching temperatures can lead to a special condition called exhaustion. Exhaustion is measured in six levels.

Exhaustion Level Effect
1 Disadvantage on Ability Checks
2 Speed halved
3 Disadvantage on Attack rolls and Saving Throws
4 Hit point maximum halved
5 Speed reduced to 0
6 Death

If an already exhausted creature suffers another effect that causes exhaustion, its current level of exhaustion goes up. A creature suffers the effect of its current level of exhaustion as well as all lower levels. For example, a creature suffering level 2 exhaustion has its speed halved and has disadvantage on Ability Checks.

An effect that removes exhaustion reduces its level as specified in the effect’s description, with all exhaustion Effects ending if a creature’s exhaustion level is reduced below 1. Finishing a rest reduces a creature’s exhaustion level by 1.