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*Score critical hits on a roll of 19 or 20 | *Score critical hits on a roll of 19 or 20 | ||
+ | |||
+ | *While below half health, you regain 1d4 hit points when you successfully deal damage to an enemy |
Latest revision as of 08:32, 22 June 2019
You can make custom passives for your characters at levels 2 and 6. Passives aid you in combat in a small way and add flavor to your character, setting them apart from others.
Passives are always made depending on the character’s backstory; ie, every passive must have an In-Character justification for having it. They should be generally in line with the following guidelines for passives, and must be okayed by a DM:
- +1 to attack rolls or defense rolls if a condition is met; for example, a frost mage receiving a +1 attack bonus against frozen targets
- +1 damage if a condition is met; for example, a warrior deals 1 damage to enemies who hit him with physical attacks due to his spiky armor
Other more intriguing Combat Passives include:
- Score critical hits on a roll of 19 or 20
- While below half health, you regain 1d4 hit points when you successfully deal damage to an enemy