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Difference between revisions of "Character Progression (Leveling Up)"

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==== Level 2 ====
 
==== Level 2 ====
  
1. Design a Combat Passive for your character.

+
1. Design a <span style="color: green;">Combat Passive</span> for your character.

  
 
2. Allocate 4 more points to your Attributes.

 
2. Allocate 4 more points to your Attributes.

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==== Level 3 ====
 
==== Level 3 ====
  
1. Design a Tier 3 Ability for your character.

+
1. Design a <span style="color: yellow;">Tier 3 Ability</span> for your character.

  
 
2. Allocate 2 more points to your Attributes.

 
2. Allocate 2 more points to your Attributes.

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1. Allocate 2 more points to your Attributes.

 
1. Allocate 2 more points to your Attributes.

  
2. Gain proficiency with a new Skill.
+
2. Gain proficiency with a new <span style="color: red;">Skill</span>.
  
 
3. Add 10 hit points.

 
3. Add 10 hit points.

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==== Level 5 ====
 
==== Level 5 ====
  
1. Design a Tier 2 Ability for your character.

+
1. Design a <span style="color: yellow;">Tier 2 Ability</span> for your character.

  
 
2. Allocate 2 more points to your Attributes.

 
2. Allocate 2 more points to your Attributes.

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1. Allocate 2 more points to your Attributes.

 
1. Allocate 2 more points to your Attributes.

  
2. Design a second Combat Passive for your character.

+
2. Design a second <span style="color: green;">Combat Passive</span> for your character.

  
 
3. Add 10 hit points.

 
3. Add 10 hit points.

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==== Level 7 ====
 
==== Level 7 ====
  
1. Design a second Tier 3 Ability, or increase the damage/healing output of your first Tier 3 Ability.

+
1. Design a second <span style="color: yellow;">Tier 3 Ability</span>, or increase the damage/healing output of your first Tier 3 Ability.

  
 
2. Allocate 2 more points to your Attributes.

 
2. Allocate 2 more points to your Attributes.

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1. Allocate 2 more points to your Attributes.

 
1. Allocate 2 more points to your Attributes.

  
2. Gain proficiency with a new Skill.

+
2. Gain proficiency with a new <span style="color: red;">Skill</span>.

  
 
3. Add 10 hit points.

 
3. Add 10 hit points.

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==== Level 9 ====
 
==== Level 9 ====
  
1. Design a Tier 1 Ability for your character.

+
1. Design a <span style="color: yellow;">Tier 1 Ability</span> for your character.

  
 
2. Allocate 2 more points to your Attributes.

 
2. Allocate 2 more points to your Attributes.

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==== Level 10 ====
 
==== Level 10 ====
  
1. Design a second Tier 2 Ability, or increase the damage/healing output of your first Tier 2 Ability.

+
1. Design a second <span style="color: yellow;">Tier 2 Ability</span>, or increase the damage/healing output of your first Tier 2 Ability.

  
 
2. Allocate 2 more points to your Attributes.

 
2. Allocate 2 more points to your Attributes.


Revision as of 21:13, 24 February 2019

Level-By-Level Upgrades

Level 1

1. Choose a race. You can choose from the races in the Confederacy, Other Playable Races, or make your own.


2. Assign points to your Attributes. You have 10 points to start with.


3. Choose 3 Skills you are proficient with.


4. (Optional) Choose a profession.


5. Design your Basic Attack. (Arcana caster only)


Level 2

1. Design a Combat Passive for your character.


2. Allocate 4 more points to your Attributes.


3. Add 10 hit points.


Level 3

1. Design a Tier 3 Ability for your character.


2. Allocate 2 more points to your Attributes.


Level 4

1. Allocate 2 more points to your Attributes.


2. Gain proficiency with a new Skill.

3. Add 10 hit points.


Level 5

1. Design a Tier 2 Ability for your character.


2. Allocate 2 more points to your Attributes.


3. Your Basic Attack deals +2 damage. (Arcana caster only)


4. +1 to all attack rolls.


Level 6

1. Allocate 2 more points to your Attributes.


2. Design a second Combat Passive for your character.


3. Add 10 hit points.


Level 7

1. Design a second Tier 3 Ability, or increase the damage/healing output of your first Tier 3 Ability.


2. Allocate 2 more points to your Attributes.


3. Your Basic Attack deals +2 damage. (Arcana caster only)


Level 8

1. Allocate 2 more points to your Attributes.


2. Gain proficiency with a new Skill.


3. Add 10 hit points.


Level 9

1. Design a Tier 1 Ability for your character.


2. Allocate 2 more points to your Attributes.


Level 10

1. Design a second Tier 2 Ability, or increase the damage/healing output of your first Tier 2 Ability.


2. Allocate 2 more points to your Attributes.


3. Your Basic Attack deals +1 damage. (Arcana caster only)


4. +1 to all attack rolls.


5. Now that you have reached level cap, choose one: Add 10 hit points, or Add an additional 2 skill points.


  • Further customization is also allowed. You may subtract 2 stat points to add 10 HP to your character, or remove a total of 3 stat points to add a new skill, as many times as you wish. You can also remove 10 HP to add 2 stat points.


Upgrade Totals

Attributes: Start with 10 points, gain 4 at level 2, and 2 every other level. At level 10, you have 30 points total.

Hit Points: Start with 10, gain 10 at levels 2, 4, 6, 8 and 10. At level 10, you have 60 HP total.

Skills: Start with 3, gain one at level 4, and one at level 8. At level 10, you have 5 skills total.

Combat Passives: Gain one at level 2, and one at level 6

Arcane Basic Attack: Gain +2 damage at levels 5 and 7, and +1 damage at level 10

Attack Bonus: Gain +1 attack at level 5 and level 10

Tier 3: Gain one at level 3, and one at level 7

Tier 2: Gain one at level 5, and one at level 10

Tier 1: Gain one at level 9