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Difference between revisions of "Rules Index"

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== Rules Index ==
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For quick and easy access to all of the Ilisara RPG rules, refer to this list!
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----
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=== Basic Rules ===
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----
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[[Three Golden Rules]]
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*Rules Are Guidelines
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*Dice Checks
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*Always Round Down
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[[Combat]]
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*Rounds
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*Initiative
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*Fleeing and Movement
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*Attacking and Defending
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*Mounted Combat
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*Large-scale Combat
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[[Status Conditions]]
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*Advantage and Disadvantage
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*In-Combat Status Conditions
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*Falling and Falling Damage
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[[Using Skills]]
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*Skill Challenges
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*Stealth
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*Social Interaction
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[[Injury and Death]]
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*Lingering Injuries
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*Death and Resurrection
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[[Rest and Recovery]]
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----
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=== Character Creation ===
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----
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[[Character Attributes]]
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*Strength, Stamina, Dexterity, Intelligence, Charisma, Arcana
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*Hit Points, Perception, Movement Speed, Defense, Attack
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[[Character Skills]]
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[[Character Passives]]
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[[Character Abilities]]
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*Basic Attack
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*Tier Abilities
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*Classes
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*[[Spellcaster]] or [[Non-caster]]?
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[[Character Progression (Leveling Up)]]
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*Example Characters
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[[Basic Equipment]]
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*Durability
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*Armor
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*Weapons
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*Shields
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[[Other Equipment]]
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*Combat Consumables
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*Poisons
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*Potions
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*Mundane Adventuring Gear
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[[Professions]]
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*Artisan, Alchemist, Blacksmith, Enchanter, Tailor, and more
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*Reagents
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----
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=== Special Rules ===
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----
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[[Cantrips]]
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[[Companions]]
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[[Level 10 Perks]]
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[[Paragon Paths]]
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Latest revision as of 10:16, 27 September 2021

Rulesindex.png

Rules Index

For quick and easy access to all of the Ilisara RPG rules, refer to this list!


Basic Rules


Three Golden Rules

  • Rules Are Guidelines
  • Dice Checks
  • Always Round Down

Combat

  • Rounds
  • Initiative
  • Fleeing and Movement
  • Attacking and Defending
  • Mounted Combat
  • Large-scale Combat

Status Conditions

  • Advantage and Disadvantage
  • In-Combat Status Conditions
  • Falling and Falling Damage

Using Skills

  • Skill Challenges
  • Stealth
  • Social Interaction

Injury and Death

  • Lingering Injuries
  • Death and Resurrection

Rest and Recovery

 


Character Creation


Character Attributes

  • Strength, Stamina, Dexterity, Intelligence, Charisma, Arcana
  • Hit Points, Perception, Movement Speed, Defense, Attack

Character Skills

Character Passives

Character Abilities

  • Basic Attack
  • Tier Abilities
  • Classes

Character Progression (Leveling Up)

  • Example Characters

Basic Equipment

  • Durability
  • Armor
  • Weapons
  • Shields

Other Equipment

  • Combat Consumables
  • Poisons
  • Potions
  • Mundane Adventuring Gear

Professions

  • Artisan, Alchemist, Blacksmith, Enchanter, Tailor, and more
  • Reagents

 


Special Rules


Cantrips

Companions

Level 10 Perks

Paragon Paths